Top 10k strings from Lightmare (1989)(Zenobi Software).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   5 "You don't have it.":
   3 m$(wpos,b,
   3 carry=carry+
   3 " ";o$(a):
   2 carry=carry-
   2 SCO=SCO+15
   2 CARRY=CARRY-2
   2 "You land with a bump on the
   2 "You land painfully...":
   2 "You don't have a key!":
   2 "To no avail.":
   2 "The window is closed.":
   2 "That is ";
   2 "Please enter the file name with no more than ten characters."'
   2 "Nothing can be taken.":
   2 "No more than ten characters!":
   2 "It's locked.":
   2 "It's already open.":
   2 "It's already closed.":
   2  other side...":
   1 w$(wpos,b)=a$
   1 u^UWUW\jWnU{UzU
   1 time=time+
   1 sco=sco+25
   1 i$=i$+"GO WEST":
   1 i$=i$+"GO SOUTH":
   1 i$=i$+"GO NORTH":
   1 i$=i$+"GO EAST":
   1 i$=" "+i$+"    "
   1 g$="west,":
   1 g$="south,":
   1 g$="north,":
   1 g$="east,":
   1 g$="down,":
   1 a$="    ":
   1 Your trusty bludgeonA faded blanket
   1 SCO=SCO+20
   1 SCO=SCO+10
   1 CARRY=CARRY-240
   1 ;" the spell, normally this is
   1 . it's a Barrow-Wight!"
   1 'FOBABAzAU_w
   1 '"You can go ";
   1 '"Total weight = ";carry;" ounce.";:
   1 '"Press any key..."
   1 '" This potion will nullify the    downward pull of gravity."'" Mix 1 oz of dried bats blood    with a pint of goats milk. Add  a pinch of salt to taste.":
   1 '" ...in actual fact the potion    can only be consumed when the   user has the correct focus for" 
   1 $ run rat rockrubyreadroadrug raft
   1 "you emerge into the sunlight on a precipice overlooking a pine  forest."
   1 "Your search reveals a gold coin.":
   1 "Your jump was unsuccessful.":
   1 "Your examination reveals nothingof interest.":
   1 "Your burden is too great.":
   1 "Your blow does no damage.":
   1 "You've already got it!":
   1 "You see nothing special.":
   1 "You see a dark shadow animating ancient armour and ornate
   1 "You pick up,"
   1 "You pick it up";
   1 "You need to pick it up first.":
   1 "You need the help of your
   1 "You drop,"
   1 "You drop it.":
   1 "You don't have it with you.":
   1 "You can't unlock that.":
   1 "You can't take that!":
   1 "You can't take that yet.":
   1 "You can't squeeze through.":
   1 "You can't open it.":
   1 "You can't lock that.":
   1 "You can't go that way yet.":
   1 "You can't close it.":
   1 "You can't climb that yet!":
   1 "You can also see..."
   1 "You are unable to enter the
   1 "You are unable to decipher the  meaning of the symbols.":
   1 "You are carrying..."
   1 "You are carrying nothing.":
   1 "You are carrying nothing!"
   1 "You are beset by wolves.
   1 "What direction?":
   1 "Unlock what?":
   1 "Time passes...":
   1 "There is nothing to drink here.":
   1 "There is nothing special about  it.":
   1 "There is an open window here."
   1 "There is a sudden noise at your feet - you look done, but see   nothing in the gloom. Your
   1 "There is a gully to the north inthe hills. Meet me there soon   and we will activate all its    power!"""
   1 "There is a closed window here."
   1 "There is a beautiful young womanhere."
   1 "The young woman leaves."
   1 "The wooden floor is rotten
   1 "The wooden floor is damp and    rotten.":
   1 "The wight wails then lunges at  your cowering body. The last    thing you hear is the ripping ofyour own flesh.":
   1 "The unconscious body of the
   1 "The trapdoor slams shut emittinga cloud of gritty dust.":
   1 "The smouldering remains of the  Inn are to the north."
   1 "The slobbering jaws of a large  wolf close on your throat. Its  claws ripping at your chest...":
   1 "The skull has the word VILE on  it in dark red letters.":
   1 "The sharp rocks and loose earth prove to great a challenge for  you.":
   1 "The ruby is engulfed in flame.  You hear a long moaning wail    from above."
   1 "The roof caves in, you are
   1 "The potion tastes horrid - some what like goats milk and bats   blood. You discard the empty    vial.":
   1 "The parchment reads..."'
   1 "The man at the bar says softly, @Ok you, take it - it's not
   1 "The lantern flickers then goes  out."
   1 "The key does not fit.":
   1 "The innkeepers daughter smiles  at you, ""We now have something  which may help you, for this    jewel is of elvish origin and   will vanquish evil."
   1 "The innkeepers daughter leaves."
   1 "The innkeepers daughter is here.She will help you on your quest.Well done! You have successfullycompleted the first part of
   1 "The innkeepers daughter is here."
   1 "The innkeeper approaches you,   ""You owe me a gold coin and a   copper coin for your night's    lodgings. You won't find me as  benevolent as my daughter."""
   1 "The girl screams and slumps to  the ground. The innkeeper
   1 "The gate is secured with a
   1 "The gargoyle's stare numbs you, a cold fear washes over your    body. You cannot pass through   the arch.":
   1 "The entrance is blocked.":
   1 "The darkness is complete.":
   1 "The corpse is clothed in a blackshawl. Its toothless grin mocks you.":
   1 "The charred remains of a chest  are here."
   1 "The cave is filled with earth."
   1 "The cave entrance to the east   is blocked."
   1 "The bludgeon is quite small as  clubs go. Blood stains and goat hairs decorate it, reminding youof its previous use.":
   1 "The blacksmith has already been hit.":
   1 "The blacksmith crumples
   1 "The Inn is burning."':
   1 "Take what?":
   1 "Sorry, no clues here!"
   1 "Someone walks past the door
   1 "So far you have scored ";sco'"out of a possible 165."
   1 "She remarks that you do not havethe jewel with you, then sits   down to wait.":
   1 "She offers to let you sleep heretonight, on the floor, and you  gladly accept."'"In the morning you awake
   1 "She leads you through a small   door hidden in the tall grass.  Crawling after her through a wettunnel for some time,"
   1 "She gives you a light kiss
   1 "Saving..."
   1 "Save successful."
   1 "Revealing a tunnel north."
   1 "Revealing a tunnel down."
   1 "Revealing a small vial of
   1 "Push what?":
   1 "Pull what?":
   1 "Perhaps later, but not just now.":
   1 "Open what?":
   1 "Only those bearing a token of   evil may pass.":
   1 "My daughter has befriended you  it seems!"" the innkeeper laughs,"
   1 "Lock what?":
   1 "Loading...":
   1 "Load successful":
   1 "Its already closed (and locked).":
   1 "It's too dark down there.":
   1 "It's not here.":
   1 "It's not here!":
   1 "It's locked from outside!":
   1 "It's cold but refreshing.":
   1 "It's already unlocked.":
   1 "It's already locked.":
   1 "It won't open! It is too heavy  to open from below.":
   1 "It won't budge!":
   1 "It unlocks."
   1 "It tastes disgusting but then   you begin to feel the uplifting effect of the spell.":
   1 "It snaps shut.":
   1 "It slams shut.":
   1 "It reveals darkness below.":
   1 "It opens with a rasping groan.":
   1 "It opens easily.":
   1 "It locks.":
   1 "It is carved in the shape of a  paw.":
   1 "It is bright crimson red with a faded design just visible on it.One of a white stallion jumping over tall ramparts.":
   1 "It is a brilliant sparkling red and has an engraving of a flame on one facet.":
   1 "I fear for her, guard her well  lad!"""
   1 "Hit what?":
   1 "HIJKLMNO"
   1 "For I am the one sent to meet   you - alas the captain that was sent before was slain. But come now, we part in good spirits    even though great darkness
   1 "Eughh! That tastes revolting!"
   1 "Earth and stones fall from the  roof.":
   1 "Drop what?":
   1 "Drink what?":
   1 "Close what?":
   1 "Climb what?":
   1 "At the end of your adventure youhave scored ";SCO;" out of a"'"possible 165."
   1 "As you glance through the book  you notice a page reading...":
   1 "An elf jewel into fire will
   1 "A open, dusty trapdoor is here  leading ";
   1 "A man at the bar shouts across. @Hey you! Leave that book alone.We've got enough thieves in thisvillage without you! @"'"You drop it.":
   1 "A landslide blocks the north endof the gully."
   1 "A huge shadow looms up before   you 
   1 "A coal from the fire falls from the hearth setting light to the wooden floor. The room is
   1 "A closed dusty trapdoor is here."
   1 "@Not that way! @ bellows the    smith, @This way! @ and he kicksyou out into the alley.":
   1 "@ABCDEFG":
   1 "89:;<=>?":
   1 "6";L$(LOC)(
   1 "58400"+((
   1 "5","0","16","254","0","27","1","0","21","127","0","33","2","0","17","210","0","31","130","0","14","2","0","8"
   1 "4";L$(LOC)(
   1 "34";"#$%&'":
   1 "25")="1":
   1 "24")="1":
   1 "24")=" ":
   1 "23606",add-((
   1 "20","0","99","12","0","4","6","0","4","1","0","0","255","0","5","31","0","7","15","0","39","2","0","0","5","0","20","240","0","27","11","0","35","250","0","11","15","0","0","1","0","12"
   1 "1";"{|}"'"~";
   1 "1";"CAUTION";
   1 "01234567":
   1 "0";L$(LOC)(
   1 "0";"  : Pressing BREAK will
   1 "()*+,-./":
   1 "'Hold out the jewel  - Ah - see how it glitters so! The elvish  virtue has been rekindled in themorning light my friend. But    beauty alone will not aid you,  go forth with a strong heart andremember this - I will always bethere to guide you."
   1 "'Get up here with that water! ' shouts the innkeeper as you
   1 """You did not heed a word I said,did you? Well your too late now,goodbye!""":
   1 """Thanks for knocking! But never mind, I know why you came and   I want to help. But first do    something for me, a ruby - find it please.""":
   1 """Just where do you think you aregoing with that anvil?""":
   1 """Indeed she did beg me to tell  you to make all speed to that   evil castle."
   1 """I see you have the money to payfor your night's lodgings. Thankyou sir, I thought  you would   never come back!"
   1 """I don't know what your playing at, but if you don't get that   jewel soon the whole quest will be in vain!""":
   1 """Get out!"" shouts the smith
   1 """Fetch some water! "" shouts the innkeeper as he and some other  men fight the fire.":
   1 " with some effort";
   1 ! pullpushpit parcpuncpasspenn
   1  worth much anyway.@"
   1  with the scent of rotten
   1  window looks out into an alley.  T he room is small and sparsely   furnished with a neat bed anda simple chest of drawers. The  room is warm from the blaze on  the hearth, the soft light bathsthe room in an orange glow.
   1  wild lands. Tall, jagged
   1  wide ring of trees in a thickevergreen forest. The ground is thick with snow and many large  paw prints. A howl echoes in thechill air, not far away.
   1  walls are smooth brown sand- stone, a layer of sand carpets  the floor with mounds of dried  leaves blown against the far    wall.
   1  vegetables and damp mould. Waterdrips from the roof into puddleson the floor among bulging sacksand heavy crates.
   1  vaulted door leads outside.
   1  vanquish the evil!":
   1  under the icicle laden branches of overhanging trees. A dark,   ominous looking cave is to the  west in a crumbling earth bank.  Y ou are on a grassy knoll
   1  unconscious to the ground.":
   1  trickles down on you from above. I n a shaded little hollow. A
   1  timbers.":
   1  threatens, farewell!'"
   1  the snow laden pines above.  You stand on the southern edge  of a frozen lake. A wooden walk way to the north leads out to a dark castle on a small island.   D eep in a mossy birch wood,
   1  the smithy. A hot furnace    attracts many animals keeping   warm in the frosty chill. A widedoor leads west to the stables, to the south is a dark alley.    T his is a strange room full of   stained leather parchments.  Shelves line the walls sagging  under the weight of countless   dusty tomes. A wide door leads  into an alley to the north.
   1  the air is cold and dank. A  weathered sign points west to a muddy path leading to Delvhorn. To the south is a small clearingamong snow covered boulders.
   1  strong lock.":
   1  stone cottage. Smoke bellows from three openings in the roof above. To the east is a growth  of tangled holly bushes, their  dark shiny leaves glistening.    Y ou are journeying through
   1  sternly, ""I'm busy."""
   1  stands closed to the north.
   1  soutscors   savesmitstonsearsymbskulstattaketraptali    treetunntorctombtablthroup  u   unlo
   1  smithy is to the north, the hot furnace casts a ruddy macabre   glow into the alley.
   1  small village of Delvhorn.   Across the road to the north is an inn and west is the entrance to a dark alley. A lane leads   east into a mossy birch wood.    T he Pig & Platter; a welcoming   warm glow diffuses in the    smoky atmosphere inside. Some   men are drinking merrily from   foaming flagons around some oak tables. A wide stair leads up.   A phosphorescent glow glistens    on the smooth wet cave walls around you. The steady dripping of water echoes amonst the long stalectites in the darkness far above.
   1  slimy tunnel. Rats scurry    across your path and webs cling to your face. The wooden roof   supports look rotten, earth
   1  sheets and wooden boxes. The    window looks out over a range ofwild, craggy hills.
   1  room below the cottage. Hay  reeks decay from somewhere in   the darkness. Water drips down  the slimy stone walls into
   1  riveted door leads down to the  cellar,to the east a wide
   1  remains of the Inn":
   1  refreshed and ready for another day. The innkeepers daughter    ushers you out of her room for  an early start.":
   1  quickly engulfed in flame.":
   1  puddles on the ground.
   1  place for mortal man to tread.   B efore you is a tall stone
   1  overlooking a frozen lake.   There is a stone henge here.    The rocks are granite and inlaidwith curious symbols. Down in   the valley below is Delvhorn.    T he cave is quite cramped but    warm and dry. Knotted tree   roots protrude from the earth   roof. Pebbles, bones and dried  vegetation lie scattered on the floor.
   1  outside and locks it.":
   1  object is gone!":
   1  narrow muddy trail leads east.  
   1  mossy lawn lined with pruned shrubs and pear trees. To the   south is a tangled mass of hollybushes and a tall iron gate
   1  marked PRIVATE.
   1  lit storeroom. Shelves are   laden with stacks of linen
   1  liquid.":
   1  leavlantloadlookl   locklakelandliquladyman monsmen
   1  killknif    kitckilnkey
   1  jumpjewejett
   1  jewelry.":
   1  inveit  ice i   inn innkin
   1  hurry up the stairs. Eventually,thanks to the your courage and  help from the other men, the    flames are put out.":
   1  get go  gategirlgoldgrougrasgorggullgarghelphinthit horshenghoushearholl
   1  foun    fighfloofurnflam
   1  far as you can see. It is    cold, wet and utterly silent.   An eerie presence  prevails, theecho of your breath disturbs thelurking shadows nearby.
   1  crushed under the burning
   1  crash the computer!"
   1  crags are outlined black againstthe pale grey sky. Heather and  stunted, thorny bushes line a   twisting path going northwards.  A pungent odour fills the room    from a copper pot steaming   above the hearth. A small
   1  covered in a deep layer of moss and tall clumps of reeds. A
   1  courtyard in which there is afountain gurgling water. A tall iron gate stands proudly in the south and a darkened alley leadsoff to the east.
   1  contact.":
   1  bubbling stream flows by
   1  bludblanbonebookbridbuckbushblacbarr    carrcorpclimcloscoinclifcastcoppcratchesdropdownd   drin    daggdoor    daug    eastend exame   evereart
   1  blacksmith is here."
   1  beside the trap door, it gives  way beneath your weight and you land with a bump in the darknessbelow.":
   1  before she heads of into the    trees."
   1  arrives with five burly men -   you are taken away in chains to be tried for murder!":
   1  arch. Ivy and moss shroud thecold granite, partially hiding acarved gargoyle set in the key- stone. East, through the arch isa bleak craggy hill.
   1  anviascearch
   1  and windy. The mossy grass isfrozen and a white crispy frost lies everywhere. A large mound  of turf has a small stone door  in it leading down.
   1  ancient burial place of kingsfrom long ago. The small under- ground room you are in is dark  and stale. A large stone tomb   lies embedded in the floor.
   1  amongst tangled holly bushes.Beside you is a stone bird bath,the water in it is frozen solid.To the west you can see a large cottage.
   1  a pentangle or even an old
   1  Y ou are on narrow ledge, high    up a vertical clff. Before   you, the wild hills and crags   surrounding Delvhorn. All is    covered in snow except the dark patches of pine and birch.
   1  Y ou are on a winding path in a   tangle of tall holly bushes. Through the leaves, to the west you can see a large cottage.    Looking north, the path leads   deeper into the bushes.
   1  Y ou are on a winding path in a   maze of holly bushes. To the north you can see a long lawn   and a closed iron gate. To the  south is a small clearing and tothe west is a windng path.
   1  Y ou are on a small hump-backed   bridge. Lichen and moss grow thickly over the ancient stones.The bridge spans a deep gorge   and a narrow thundering river.  Ice cold spray wafts upwards.    Y ou are in the centre of a
   1  Y ou are lost in a tangled mass   of holly bushes. To the west through the leaves you can see awell built cottage and to the   east a long lawn is visible. To the south is a winding path.
   1  Y ou are inside a small dimly
   1  Y ou are inside a barrow - an
   1  Y ou are in small underground
   1  Y ou are in a small shaded
   1  Y ou are in a small clearing
   1  Y ou are in a deep wooded gully   by a large sprawling willow  tree. The marshy ground is
   1  Y ou are in a dark narrow alley   way behind the inn and a low building to the south. The
   1  Y ou are crouched in a damp
   1  Y ou are by the old ruins of a    cottage. Its green door, now faded and cracked, hangs on its hinges swinging in the icy air. The windows are but dark hollowsin the crumbling stone walls.    I nside the cottage. It is dim,   a sliver of light shines froma hole in the roof above. The   floor is littered with refuse   cast away by passing vagrants.  To the north leads outside.
   1  T his room is quite small with    the rafters only just above  head height. There is a tidy bedwith a simple chest of drawers  and a jug of water. A dirty
   1  T his is small dry cave. The
   1  T his is a small balcony over-    looking the tables below.    There are three doors here and awooden stair leading down. The  smaller door to the east is
   1  T his is a dark and evil room.    The roof is low, a deep pit  expells huge sheets of flame    from below. The air is hot and  dry. Looking into the pit you   see a swirling pool of magma.    Y ou in the empty stables next    to the smithy to the east.   The sickly smell of damp hay    hangs in the air. A narrow stonestair leads steeply down into   the darkness.
   1  T he hill you are on is bleak
   1  T he gardens; frost cakes the
   1  T he cellar is dark and musty
   1  T he castle stands before you.    The dark, almost black stone walls are smooth and solid. A   strange convulsive shivering    comes over you - this is no
   1  T he air is warm and smoky in
   1  Lightmare.":
   1  Hundreds of sharp eyes watch    your every move."
   1  H uge pillars surround you as
   1  H ere is a rutted road in the
   1  B efore you is a well built
   1  An unlit lantern    A leather parchment An ivory talisman   An empty crate
   1  A vial of liquid    A mouldy bone
   1  A small chest
   1  A lit lantern
   1  A large human skull A sparkling ruby    A large rock
   1  A heavy anvil
   1  A gold coin
   1  A fine bronze key   
   1  A decayed corpse    A tattered book
   1  A copper penny
   1  A chill wind whistles through
   1  A bucket of water   A horseshoe
   1  A broken knife
   1   westwaitwalkw   windwritwatewomawavewigh