Top 10k strings from Lightmare (1989)(Zenobi Software).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /
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5 "You don't have it.":
3 m$(wpos,b,
3 carry=carry+
3 " ";o$(a):
2 carry=carry-
2 SCO=SCO+15
2 CARRY=CARRY-2
2 "You land with a bump on the
2 "You land painfully...":
2 "You don't have a key!":
2 "To no avail.":
2 "The window is closed.":
2 "That is ";
2 "Please enter the file name with no more than ten characters."'
2 "Nothing can be taken.":
2 "No more than ten characters!":
2 "It's locked.":
2 "It's already open.":
2 "It's already closed.":
2 other side...":
1 w$(wpos,b)=a$
1 u^UWUW\jWnU{UzU
1 time=time+
1 sco=sco+25
1 i$=i$+"GO WEST":
1 i$=i$+"GO SOUTH":
1 i$=i$+"GO NORTH":
1 i$=i$+"GO EAST":
1 i$=" "+i$+" "
1 g$="west,":
1 g$="south,":
1 g$="north,":
1 g$="east,":
1 g$="down,":
1 a$=" ":
1 Your trusty bludgeonA faded blanket
1 SCO=SCO+20
1 SCO=SCO+10
1 CARRY=CARRY-240
1 ;" the spell, normally this is
1 . it's a Barrow-Wight!"
1 'FOBABAzAU_w
1 '"You can go ";
1 '"Total weight = ";carry;" ounce.";:
1 '"Press any key..."
1 '" This potion will nullify the downward pull of gravity."'" Mix 1 oz of dried bats blood with a pint of goats milk. Add a pinch of salt to taste.":
1 '" ...in actual fact the potion can only be consumed when the user has the correct focus for"
1 $ run rat rockrubyreadroadrug raft
1 "you emerge into the sunlight on a precipice overlooking a pine forest."
1 "Your search reveals a gold coin.":
1 "Your jump was unsuccessful.":
1 "Your examination reveals nothingof interest.":
1 "Your burden is too great.":
1 "Your blow does no damage.":
1 "You've already got it!":
1 "You see nothing special.":
1 "You see a dark shadow animating ancient armour and ornate
1 "You pick up,"
1 "You pick it up";
1 "You need to pick it up first.":
1 "You need the help of your
1 "You drop,"
1 "You drop it.":
1 "You don't have it with you.":
1 "You can't unlock that.":
1 "You can't take that!":
1 "You can't take that yet.":
1 "You can't squeeze through.":
1 "You can't open it.":
1 "You can't lock that.":
1 "You can't go that way yet.":
1 "You can't close it.":
1 "You can't climb that yet!":
1 "You can also see..."
1 "You are unable to enter the
1 "You are unable to decipher the meaning of the symbols.":
1 "You are carrying..."
1 "You are carrying nothing.":
1 "You are carrying nothing!"
1 "You are beset by wolves.
1 "What direction?":
1 "Unlock what?":
1 "Time passes...":
1 "There is nothing to drink here.":
1 "There is nothing special about it.":
1 "There is an open window here."
1 "There is a sudden noise at your feet - you look done, but see nothing in the gloom. Your
1 "There is a gully to the north inthe hills. Meet me there soon and we will activate all its power!"""
1 "There is a closed window here."
1 "There is a beautiful young womanhere."
1 "The young woman leaves."
1 "The wooden floor is rotten
1 "The wooden floor is damp and rotten.":
1 "The wight wails then lunges at your cowering body. The last thing you hear is the ripping ofyour own flesh.":
1 "The unconscious body of the
1 "The trapdoor slams shut emittinga cloud of gritty dust.":
1 "The smouldering remains of the Inn are to the north."
1 "The slobbering jaws of a large wolf close on your throat. Its claws ripping at your chest...":
1 "The skull has the word VILE on it in dark red letters.":
1 "The sharp rocks and loose earth prove to great a challenge for you.":
1 "The ruby is engulfed in flame. You hear a long moaning wail from above."
1 "The roof caves in, you are
1 "The potion tastes horrid - some what like goats milk and bats blood. You discard the empty vial.":
1 "The parchment reads..."'
1 "The man at the bar says softly, @Ok you, take it - it's not
1 "The lantern flickers then goes out."
1 "The key does not fit.":
1 "The innkeepers daughter smiles at you, ""We now have something which may help you, for this jewel is of elvish origin and will vanquish evil."
1 "The innkeepers daughter leaves."
1 "The innkeepers daughter is here.She will help you on your quest.Well done! You have successfullycompleted the first part of
1 "The innkeepers daughter is here."
1 "The innkeeper approaches you, ""You owe me a gold coin and a copper coin for your night's lodgings. You won't find me as benevolent as my daughter."""
1 "The girl screams and slumps to the ground. The innkeeper
1 "The gate is secured with a
1 "The gargoyle's stare numbs you, a cold fear washes over your body. You cannot pass through the arch.":
1 "The entrance is blocked.":
1 "The darkness is complete.":
1 "The corpse is clothed in a blackshawl. Its toothless grin mocks you.":
1 "The charred remains of a chest are here."
1 "The cave is filled with earth."
1 "The cave entrance to the east is blocked."
1 "The bludgeon is quite small as clubs go. Blood stains and goat hairs decorate it, reminding youof its previous use.":
1 "The blacksmith has already been hit.":
1 "The blacksmith crumples
1 "The Inn is burning."':
1 "Take what?":
1 "Sorry, no clues here!"
1 "Someone walks past the door
1 "So far you have scored ";sco'"out of a possible 165."
1 "She remarks that you do not havethe jewel with you, then sits down to wait.":
1 "She offers to let you sleep heretonight, on the floor, and you gladly accept."'"In the morning you awake
1 "She leads you through a small door hidden in the tall grass. Crawling after her through a wettunnel for some time,"
1 "She gives you a light kiss
1 "Saving..."
1 "Save successful."
1 "Revealing a tunnel north."
1 "Revealing a tunnel down."
1 "Revealing a small vial of
1 "Push what?":
1 "Pull what?":
1 "Perhaps later, but not just now.":
1 "Open what?":
1 "Only those bearing a token of evil may pass.":
1 "My daughter has befriended you it seems!"" the innkeeper laughs,"
1 "Lock what?":
1 "Loading...":
1 "Load successful":
1 "Its already closed (and locked).":
1 "It's too dark down there.":
1 "It's not here.":
1 "It's not here!":
1 "It's locked from outside!":
1 "It's cold but refreshing.":
1 "It's already unlocked.":
1 "It's already locked.":
1 "It won't open! It is too heavy to open from below.":
1 "It won't budge!":
1 "It unlocks."
1 "It tastes disgusting but then you begin to feel the uplifting effect of the spell.":
1 "It snaps shut.":
1 "It slams shut.":
1 "It reveals darkness below.":
1 "It opens with a rasping groan.":
1 "It opens easily.":
1 "It locks.":
1 "It is carved in the shape of a paw.":
1 "It is bright crimson red with a faded design just visible on it.One of a white stallion jumping over tall ramparts.":
1 "It is a brilliant sparkling red and has an engraving of a flame on one facet.":
1 "I fear for her, guard her well lad!"""
1 "Hit what?":
1 "HIJKLMNO"
1 "For I am the one sent to meet you - alas the captain that was sent before was slain. But come now, we part in good spirits even though great darkness
1 "Eughh! That tastes revolting!"
1 "Earth and stones fall from the roof.":
1 "Drop what?":
1 "Drink what?":
1 "Close what?":
1 "Climb what?":
1 "At the end of your adventure youhave scored ";SCO;" out of a"'"possible 165."
1 "As you glance through the book you notice a page reading...":
1 "An elf jewel into fire will
1 "A open, dusty trapdoor is here leading ";
1 "A man at the bar shouts across. @Hey you! Leave that book alone.We've got enough thieves in thisvillage without you! @"'"You drop it.":
1 "A landslide blocks the north endof the gully."
1 "A huge shadow looms up before you
1 "A coal from the fire falls from the hearth setting light to the wooden floor. The room is
1 "A closed dusty trapdoor is here."
1 "@Not that way! @ bellows the smith, @This way! @ and he kicksyou out into the alley.":
1 "@ABCDEFG":
1 "89:;<=>?":
1 "6";L$(LOC)(
1 "58400"+((
1 "5","0","16","254","0","27","1","0","21","127","0","33","2","0","17","210","0","31","130","0","14","2","0","8"
1 "4";L$(LOC)(
1 "34";"#$%&'":
1 "25")="1":
1 "24")="1":
1 "24")=" ":
1 "23606",add-((
1 "20","0","99","12","0","4","6","0","4","1","0","0","255","0","5","31","0","7","15","0","39","2","0","0","5","0","20","240","0","27","11","0","35","250","0","11","15","0","0","1","0","12"
1 "1";"{|}"'"~";
1 "1";"CAUTION";
1 "01234567":
1 "0";L$(LOC)(
1 "0";" : Pressing BREAK will
1 "()*+,-./":
1 "'Hold out the jewel - Ah - see how it glitters so! The elvish virtue has been rekindled in themorning light my friend. But beauty alone will not aid you, go forth with a strong heart andremember this - I will always bethere to guide you."
1 "'Get up here with that water! ' shouts the innkeeper as you
1 """You did not heed a word I said,did you? Well your too late now,goodbye!""":
1 """Thanks for knocking! But never mind, I know why you came and I want to help. But first do something for me, a ruby - find it please.""":
1 """Just where do you think you aregoing with that anvil?""":
1 """Indeed she did beg me to tell you to make all speed to that evil castle."
1 """I see you have the money to payfor your night's lodgings. Thankyou sir, I thought you would never come back!"
1 """I don't know what your playing at, but if you don't get that jewel soon the whole quest will be in vain!""":
1 """Get out!"" shouts the smith
1 """Fetch some water! "" shouts the innkeeper as he and some other men fight the fire.":
1 " with some effort";
1 ! pullpushpit parcpuncpasspenn
1 worth much anyway.@"
1 with the scent of rotten
1 window looks out into an alley. T he room is small and sparsely furnished with a neat bed anda simple chest of drawers. The room is warm from the blaze on the hearth, the soft light bathsthe room in an orange glow.
1 wild lands. Tall, jagged
1 wide ring of trees in a thickevergreen forest. The ground is thick with snow and many large paw prints. A howl echoes in thechill air, not far away.
1 walls are smooth brown sand- stone, a layer of sand carpets the floor with mounds of dried leaves blown against the far wall.
1 vegetables and damp mould. Waterdrips from the roof into puddleson the floor among bulging sacksand heavy crates.
1 vaulted door leads outside.
1 vanquish the evil!":
1 under the icicle laden branches of overhanging trees. A dark, ominous looking cave is to the west in a crumbling earth bank. Y ou are on a grassy knoll
1 unconscious to the ground.":
1 trickles down on you from above. I n a shaded little hollow. A
1 timbers.":
1 threatens, farewell!'"
1 the snow laden pines above. You stand on the southern edge of a frozen lake. A wooden walk way to the north leads out to a dark castle on a small island. D eep in a mossy birch wood,
1 the smithy. A hot furnace attracts many animals keeping warm in the frosty chill. A widedoor leads west to the stables, to the south is a dark alley. T his is a strange room full of stained leather parchments. Shelves line the walls sagging under the weight of countless dusty tomes. A wide door leads into an alley to the north.
1 the air is cold and dank. A weathered sign points west to a muddy path leading to Delvhorn. To the south is a small clearingamong snow covered boulders.
1 strong lock.":
1 stone cottage. Smoke bellows from three openings in the roof above. To the east is a growth of tangled holly bushes, their dark shiny leaves glistening. Y ou are journeying through
1 sternly, ""I'm busy."""
1 stands closed to the north.
1 soutscors savesmitstonsearsymbskulstattaketraptali treetunntorctombtablthroup u unlo
1 smithy is to the north, the hot furnace casts a ruddy macabre glow into the alley.
1 small village of Delvhorn. Across the road to the north is an inn and west is the entrance to a dark alley. A lane leads east into a mossy birch wood. T he Pig & Platter; a welcoming warm glow diffuses in the smoky atmosphere inside. Some men are drinking merrily from foaming flagons around some oak tables. A wide stair leads up. A phosphorescent glow glistens on the smooth wet cave walls around you. The steady dripping of water echoes amonst the long stalectites in the darkness far above.
1 slimy tunnel. Rats scurry across your path and webs cling to your face. The wooden roof supports look rotten, earth
1 sheets and wooden boxes. The window looks out over a range ofwild, craggy hills.
1 room below the cottage. Hay reeks decay from somewhere in the darkness. Water drips down the slimy stone walls into
1 riveted door leads down to the cellar,to the east a wide
1 remains of the Inn":
1 refreshed and ready for another day. The innkeepers daughter ushers you out of her room for an early start.":
1 quickly engulfed in flame.":
1 puddles on the ground.
1 place for mortal man to tread. B efore you is a tall stone
1 overlooking a frozen lake. There is a stone henge here. The rocks are granite and inlaidwith curious symbols. Down in the valley below is Delvhorn. T he cave is quite cramped but warm and dry. Knotted tree roots protrude from the earth roof. Pebbles, bones and dried vegetation lie scattered on the floor.
1 outside and locks it.":
1 object is gone!":
1 narrow muddy trail leads east.
1 mossy lawn lined with pruned shrubs and pear trees. To the south is a tangled mass of hollybushes and a tall iron gate
1 marked PRIVATE.
1 lit storeroom. Shelves are laden with stacks of linen
1 liquid.":
1 leavlantloadlookl locklakelandliquladyman monsmen
1 killknif kitckilnkey
1 jumpjewejett
1 jewelry.":
1 inveit ice i inn innkin
1 hurry up the stairs. Eventually,thanks to the your courage and help from the other men, the flames are put out.":
1 get go gategirlgoldgrougrasgorggullgarghelphinthit horshenghoushearholl
1 foun fighfloofurnflam
1 far as you can see. It is cold, wet and utterly silent. An eerie presence prevails, theecho of your breath disturbs thelurking shadows nearby.
1 crushed under the burning
1 crash the computer!"
1 crags are outlined black againstthe pale grey sky. Heather and stunted, thorny bushes line a twisting path going northwards. A pungent odour fills the room from a copper pot steaming above the hearth. A small
1 covered in a deep layer of moss and tall clumps of reeds. A
1 courtyard in which there is afountain gurgling water. A tall iron gate stands proudly in the south and a darkened alley leadsoff to the east.
1 contact.":
1 bubbling stream flows by
1 bludblanbonebookbridbuckbushblacbarr carrcorpclimcloscoinclifcastcoppcratchesdropdownd drin daggdoor daug eastend exame evereart
1 blacksmith is here."
1 beside the trap door, it gives way beneath your weight and you land with a bump in the darknessbelow.":
1 before she heads of into the trees."
1 arrives with five burly men - you are taken away in chains to be tried for murder!":
1 arch. Ivy and moss shroud thecold granite, partially hiding acarved gargoyle set in the key- stone. East, through the arch isa bleak craggy hill.
1 anviascearch
1 and windy. The mossy grass isfrozen and a white crispy frost lies everywhere. A large mound of turf has a small stone door in it leading down.
1 ancient burial place of kingsfrom long ago. The small under- ground room you are in is dark and stale. A large stone tomb lies embedded in the floor.
1 amongst tangled holly bushes.Beside you is a stone bird bath,the water in it is frozen solid.To the west you can see a large cottage.
1 a pentangle or even an old
1 Y ou are on narrow ledge, high up a vertical clff. Before you, the wild hills and crags surrounding Delvhorn. All is covered in snow except the dark patches of pine and birch.
1 Y ou are on a winding path in a tangle of tall holly bushes. Through the leaves, to the west you can see a large cottage. Looking north, the path leads deeper into the bushes.
1 Y ou are on a winding path in a maze of holly bushes. To the north you can see a long lawn and a closed iron gate. To the south is a small clearing and tothe west is a windng path.
1 Y ou are on a small hump-backed bridge. Lichen and moss grow thickly over the ancient stones.The bridge spans a deep gorge and a narrow thundering river. Ice cold spray wafts upwards. Y ou are in the centre of a
1 Y ou are lost in a tangled mass of holly bushes. To the west through the leaves you can see awell built cottage and to the east a long lawn is visible. To the south is a winding path.
1 Y ou are inside a small dimly
1 Y ou are inside a barrow - an
1 Y ou are in small underground
1 Y ou are in a small shaded
1 Y ou are in a small clearing
1 Y ou are in a deep wooded gully by a large sprawling willow tree. The marshy ground is
1 Y ou are in a dark narrow alley way behind the inn and a low building to the south. The
1 Y ou are crouched in a damp
1 Y ou are by the old ruins of a cottage. Its green door, now faded and cracked, hangs on its hinges swinging in the icy air. The windows are but dark hollowsin the crumbling stone walls. I nside the cottage. It is dim, a sliver of light shines froma hole in the roof above. The floor is littered with refuse cast away by passing vagrants. To the north leads outside.
1 T his room is quite small with the rafters only just above head height. There is a tidy bedwith a simple chest of drawers and a jug of water. A dirty
1 T his is small dry cave. The
1 T his is a small balcony over- looking the tables below. There are three doors here and awooden stair leading down. The smaller door to the east is
1 T his is a dark and evil room. The roof is low, a deep pit expells huge sheets of flame from below. The air is hot and dry. Looking into the pit you see a swirling pool of magma. Y ou in the empty stables next to the smithy to the east. The sickly smell of damp hay hangs in the air. A narrow stonestair leads steeply down into the darkness.
1 T he hill you are on is bleak
1 T he gardens; frost cakes the
1 T he cellar is dark and musty
1 T he castle stands before you. The dark, almost black stone walls are smooth and solid. A strange convulsive shivering comes over you - this is no
1 T he air is warm and smoky in
1 Lightmare.":
1 Hundreds of sharp eyes watch your every move."
1 H uge pillars surround you as
1 H ere is a rutted road in the
1 B efore you is a well built
1 An unlit lantern A leather parchment An ivory talisman An empty crate
1 A vial of liquid A mouldy bone
1 A small chest
1 A lit lantern
1 A large human skull A sparkling ruby A large rock
1 A heavy anvil
1 A gold coin
1 A fine bronze key
1 A decayed corpse A tattered book
1 A copper penny
1 A chill wind whistles through
1 A bucket of water A horseshoe
1 A broken knife
1 westwaitwalkw windwritwatewomawavewigh